UE4.25 Quick Lighting Doodle

This is a quick lighting doodle I did in Unreal Engine 4.25 to test out the revamped Eye Adaptation System. Used Quixel Megascans and some Paragon Assets for the environment, and Animal Variety Pack for animals with their animations. Scene is lit with fully dynamic lighting with DFAO.
Used DaVinci Resolve for main Color Grading and Premiere for video editing. Sounds used in video are royalty free sound footages.
All environment composition, lighting and video edit is mine.

Detail Lighting

Detail Lighting

Lighting Only with Gizmos

Lighting Only with Gizmos