UE4 Environment Study | Enchanted Grove

This is a quick set of lighting doodles I made in Unreal Engine 4. I wanted to make an environment/lighting study inspired from forests of Witcher 3. "Angel's Blessing" is an alternative composition and lighting study which has more of a paladin theme opposed to "Druid's Grove" which has a druidic theme. I went for a slightly darker tone than the references.
The assets are from the Marketplace. Apart from the sigil used in the Druid's Grove, which is a modified version of the a sigil from Elemental Demo of Epic Game, particles are created by my friend Ekim Tan Özşişli.
The composition, lighting and color grading of the scenes belong to me. All scenes lit with fully dynamic lights and color graded with DaVinci Resolve.

Druid's Grove

Druid's Grove

Druid's Grove v.2

Druid's Grove v.2

Druid's Grove v.3

Druid's Grove v.3

Angel's Blessing

Angel's Blessing

Some references I gathered for the scenes. All credits of the images goes to the artists who created them.

Some references I gathered for the scenes. All credits of the images goes to the artists who created them.

Some references I gathered for the scenes. All credits of the images goes to the artists who created them.

Some references I gathered for the scenes. All credits of the images goes to the artists who created them.